A Plague Tale Requiem Update V1 6 0 0-dinobytes |work| May 2026
The string "A Plague Tale Requiem Update v1 6 0 0-DINOByTES"
- NVIDIA DLSS 3 Frame Generation (for RTX 40-series). Some users with RTX 4080/4090 report occasional ghosting on Hugo’s silhouette when frame gen is active. Asobo has acknowledged this and is working on a hotfix.
- HDR calibration resets to default after a cutscene on OLED monitors (LG C2, Alienware AW3423DW). Workaround: Toggle HDR off/on in Windows settings post-launch.
The primary focus of this update was optimization, addressing early criticisms regarding the game's heavy CPU and GPU demands. A Plague Tale Requiem Update v1 6 0 0-DINOByTES
- Revamped rat behavior
- New difficulty level: Survival
- Crafting system tweaks
The development team has hinted at future updates and content, including potential DLC releases and game expansions. Stay tuned for more information on upcoming patches and new features. For now, A Plague Tale: Requiem players can enjoy the enhancements and changes brought by the DINOByTES update. The string "A Plague Tale Requiem Update v1 6 0 0-DINOByTES"
Benchmarks: Before vs. After v1.6.0.0
Hardware Tested: RTX 3080 (10 GB), i7-12700K, 32 GB DDR4, 1440p Max Settings + DLSS Quality NVIDIA DLSS 3 Frame Generation (for RTX 40-series)
This report details the technical specifics of A Plague Tale: Requiem update version 1.6.0.0, specifically as released by the digital distribution group DINOByTES. Technical Overview: Update v1.6.0.0