Conquerors 1.5.1: !!install!!
Conquerors 1.5.1 (also referred to as Conquerors v1.5.1) is a major update to the Conquerors Mod for the grand strategy game Age of History II Age of Civilizations II
In Conquerors 1.5.1, players start with a single territory and must expand their dominion through strategic conquests. The game features a traditional turn-based system, where each turn represents a year. Players can move their armies, attack neighboring territories, or fortify their existing domains.
5. Soldiers & NPCs
You are not fighting alone. The mod allows you to spawn AI soldiers to fight for you. conquerors 1.5.1
- Use
CONFIGURATION.inito set resolution (e.g., 1920x1080) - Disable VSync for less input lag
5.2 Patrol & Attack Move
Patrol is still preferred for melee units; attack move works better for archers in 1.5.1 than 1.0c.
The Stone-Mason’s Decree (New Defense Buffs): Stone walls now boast a 15% increase in durability against siege engines. Players who previously found their cities crumbling to early-game rushes now have the breathing room to develop complex internal economies. Conquerors 1
Fuel System: In version 1.5.1, vehicles usually require Coal or a specific Fuel Canister item to run. Right-click the vehicle with the fuel item to refuel it.
1. The Fixed Formation Stances
In patch 1.0c, units often forgot their stances (Aggressive/Defensive/Stand Ground) after reloading a save game or during lag spikes. 1.5.1 permanently fixed formation memory, making micro-management predictable. Use CONFIGURATION
: It adds hundreds of historical and alternative history scenarios, alongside a vast library of new civilizations to play. Enhanced Map System