If you have spent any time in the digital art community, you have likely heard the name Marc Brunet. A former senior artist at Blizzard Entertainment (famed for World of Warcraft and Diablo 3) and the founder of the massive YouTube channel (formerly known as Cubebrush), Marc has demystified art education for millions. While his YouTube tutorials are excellent for quick tips, his structured program—the Cubebrush Art School—is where the real transformation happens.
Industry Standards: Brunet teaches the methods used in AAA studios. You aren't learning "hobbyist" shortcuts; you’re learning professional pipelines.
No textured brushes until Term 2 – he forces you to learn form with simple tools. cubebrush art school term 1 by marc brunet
: The course is pre-recorded, allowing students to learn at their own pace. It includes a study schedule PDF and specific assignments for each module. Risk-Free Start : Term 1 is offered individually
You learn the "Bean" and "Robo Bean" methods. Marc uses muscle groups as puzzle pieces (Pecs, Delts, Abs). He draws the skeleton, then adds the muscles, then the skin. It is a constructionist approach. You will learn why the collarbone is the "hanger" for the shoulders. Cubebrush Art School Term 1 by Marc Brunet:
Term 1 consists of roughly 30+ hours of video lectures, split into weekly modules, plus downloadable worksheets, 3D models for reference, and PSD files. Here is the week-by-week breakdown.
Summary
Teaching style and instructor strengths