Issue: Players of Empire: Total War with the DarthMod modification experience a severe, progressive increase in turn processing time (often 2–10+ minutes) specifically when the Ottoman Empire faction is active. This typically manifests after 20–50 turns, making campaigns unplayable.
Disable "Show CPU Moves": In the game options, turn off the setting that shows AI movement. This can reduce turn times from over an hour to under 30 minutes in some cases.
C:\Users\[YourName]\AppData\Roaming\The Creative Assembly\Empire\scripts
(Note: AppData is hidden. Type %appdata% into Windows Run to find it.)scripts folder. Do not worry—the game regenerates them.The Fix: Declare war on the Ottoman Empire and park a naval fleet (even a single sloop) directly in the Bosphorus strait.
Blockade with a Ship: Park a single ship in the Bosphorus strait. This "breaks" the land bridge, preventing the AI from attempting to shuffle land units across and thus stopping the calculation loop entirely.
ESF Editor Fix: Use an ESF Editor to open your save file and manually reduce the Ottoman Empire's treasury. This forces the AI to disband its surplus "lag-inducing" units on the next turn.
Issue: Players of Empire: Total War with the DarthMod modification experience a severe, progressive increase in turn processing time (often 2–10+ minutes) specifically when the Ottoman Empire faction is active. This typically manifests after 20–50 turns, making campaigns unplayable.
Disable "Show CPU Moves": In the game options, turn off the setting that shows AI movement. This can reduce turn times from over an hour to under 30 minutes in some cases. empire total war darthmod ottoman turn lag fix best
C:\Users\[YourName]\AppData\Roaming\The Creative Assembly\Empire\scripts
(Note: AppData is hidden. Type %appdata% into Windows Run to find it.)scripts folder. Do not worry—the game regenerates them.The Fix: Declare war on the Ottoman Empire and park a naval fleet (even a single sloop) directly in the Bosphorus strait. Report Title: Diagnosis and Resolution of Ottoman Turn
Blockade with a Ship: Park a single ship in the Bosphorus strait. This "breaks" the land bridge, preventing the AI from attempting to shuffle land units across and thus stopping the calculation loop entirely. Quick, low-risk steps (no mod editing)
ESF Editor Fix: Use an ESF Editor to open your save file and manually reduce the Ottoman Empire's treasury. This forces the AI to disband its surplus "lag-inducing" units on the next turn.