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FE Admin Tool & Giver Script for Roblox — Detailed Guide
Warning: modifying or running scripts in Roblox requires caution. Only use in games you own or have explicit permission to modify. Misuse can violate Roblox Terms of Service.
-- Command to give an item if args[1]:lower() == "give" then if #args >= 3 then local targetPlayerName = args[2] local itemName = table.concat(args, " ", 3)Most FE admin scripts provide a wide array of commands beyond just giving tools: fe admin tool giver script roblox scripts
giveCmd.OnInvoke = function(itemName)
if table.find(allowedPlayers, player.Name) then
local item = game.ServerStorage[itemName]
if item then
local copy = item:Clone()
copy.Parent = player.Backpack
return "Given " .. itemName
end
end
return "Not authorized or item missing"
end
Creating a FilteringEnabled (FE) tool giver in requires a Server Script to ensure that tools given to a player are replicated and visible to everyone in the game. Local scripts will only show the tool to the person receiving it, which often breaks game mechanics. Option 1: The Touch-to-Give Script FE Admin Tool & Giver Script for Roblox
- Pre-created tool template: keep canonical Tool objects in ServerStorage or ReplicatedStorage and clone into the player’s Backpack/Character.
- Dynamic construction: server scripts instantiate Tools or give remote events that instruct trusted server code to assemble the tool. Dynamic creation reduces asset bloat but is more complex.
What does this mean for FE Admin Giver Scripts? Never trust client arguments