Six heroes, bound by a fractured oath, must survive the betrayal of their leader and the awakening of a god-killing comet.
The Ultimate meter (Resolve) now builds differently: hero party version 06
The single biggest change in Hero Party Version 06 is the removal of fixed turn order. Previously, you could queue your heroes 1-2-3-4. Now, the "Fluid Turn Order" system prioritizes the hero with the highest "Alacrity" stat after every single action. Hero Party Version 06: The Covenant of the
The classic archetypes are reinterpreted with a futuristic edge. Previously, you could queue your heroes 1-2-3-4
Rotation Strategy: Start with Lian’s defense break. Move to Kaelen for his basic? No. Use Kaelen's skill 2 to apply "Mark of Echoes." Then, unleash Emberheart Rose’s ultimate. Because Rose hits 7 times, Kaelen’s passive triggers for 30% of each hit. This results in a damage multiplier of roughly 310% in a two-second window.
To win in Version 06, the party must not defeat The Reminder. They must act knowing their future failure — and choose to fight anyway.