Idle Planet Miner Spreadsheet |link| -

Feature: "Optimized Resource Allocation and Progression Tracking"

Your total Galaxy Value determines when you can prestige for credits.To automate this, sum up all variables in a summary block using this layout: GV=C+R+Pcap G cap V equals cap C plus cap R plus cap P GVcap G cap V = Total Galaxy Value = Cash on hand = Market value of all held Ores, Alloys, and Items = Total cash spent on buying and upgrading planets idle planet miner spreadsheet

This essay explores the mechanics, utility, and strategic depth these community-driven tools provide to master the cosmic economy. The Role of the Mastersheet The most famous iteration, often credited to user Room levels (Workshop, Classroom, Astronaut Complex, etc

3. Mothership Rooms & Tech Tree

  • Room levels (Workshop, Classroom, Astronaut Complex, etc.)
  • Research tree completion (which nodes unlocked, cell costs)
  • Energy / Power balance (generators vs. consumption)
  • Credits per reset (to decide when to sell galaxy)

This feature would calculate the cost of the next upgrade (Mining, Speed, or Cargo) across all unlocked planets and compare it against the projected increase in Galaxy Value (GV) or cash-per-second. 1. Input Section (Player Stats) This feature would calculate the cost of the

  1. Assumes Linear Progression: The spreadsheet may assume a linear progression in production rates and upgrade costs, which may not always reflect the actual game mechanics.
  2. Limited Flexibility: The spreadsheet may not be easily customizable to accommodate changes in game mechanics or user-specific strategies.

2.1 Planet Overview

| Planet | Ore Type | Base Mining Rate | Current Level | Upgrade Cost | Adjacent Bonus | |--------|----------|------------------|---------------|--------------|----------------| | Terra | Iron | 12/s | 25 | 5.2M credits | +10% from Moon |

2.3 Research Tree

  • Unlocked nodes (Mining/Smelting/Crafting/Propulsion)
  • Research points required for next key node

The game does have a solid UI, but it lacks predictive analytics. Here is what the vanilla game does not tell you:

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