Msts - Addon - Routes And Trains -5 Of 6- [updated] -
While there isn't a single official "5 of 6" text, that specific phrasing often refers to
- Lifts the train consist size limit (run 120-car freights!)
- Fixes the vanishing headlight bug.
- Improves signalling logic for complex merges.
2. North American Classics
- Cajon Pass (by 3DTS) – Payware, but worth every penny. This route recreated the fierce grades and desert heat of Southern California. Running a heavy Santa Fe intermodal up the pass while helpers pushed from behind was a white-knuckle experience.
- Sandpatch (CSX Mountain Sub) – Another 3DTS classic. Foggy mornings, coal drags, and the famous “Sandpatch grade” made this a fan favorite for diesel enthusiasts.
- The Full Marias Pass (freeware expansion) – Community members extended the original Marias Pass to include Whitefish to Shelby, adding more industries, mileposts, and accurate signage.
- Starting/ending stations
- Signal interactions
- Electrified segments/catenary
- Coupling/uncoupling (if applicable)
- Sound playback at various speeds
The true artistry of a great MSTS add-on, especially one deep in a series (like number 5 of 6), lies in the interplay between these two components. It is not enough to have a great route and a great train; they must be engineered for each other. Consider these three symbiotic relationships: MSTS - Addon - Routes and Trains -5 of 6-
