Opengl 5.0 Magisk «5000+ PREMIUM»

There is no official OpenGL 5.0 version, as the current industry standard for desktop is OpenGL 4.6 and for mobile is OpenGL ES 3.2 However, if you are looking for a Magisk module

2. ANGLE (Almost Native Graphics Layer Engine)

Google is pushing ANGLE, which translates OpenGL ES calls into Vulkan. This is the opposite of what "OpenGL 5.0" modules claim to do. In the future, your phone will run OpenGL on top of Vulkan. opengl 5.0 magisk

Note: Spoofing the version does not give your hardware new capabilities; it only hides the "unsupported" error. How to Install These Modules There is no official OpenGL 5