V1.1.01 Beta - Raft

The update report for Raft v1.1.01 (released in March 2026) highlights the official launch of cross-play functionality on the default branch Update Highlights Cross-play Integration

Beyond technical stability, v1.1.01 Beta introduced several quality-of-life (QoL) changes that streamlined the day-to-day survival loop. These adjustments were subtle but significantly impacted the game's "feel": Raft v1.1.01 Beta

Title: The Patch Notes of God

with the streamer to move faster or stay in the "trash stream". Radio and Receiver: To progress the storyline, you'll eventually need a The update report for Raft v1

Key Features and Overhauls

1. The "Infinite Lag Spike" Fix (Network Synchronization)

The headline act of Raft v1.1.01 Beta is a complete rewrite of how the host’s raft syncs with clients. Previously, if you had a raft larger than 1,000 foundation pieces, clients would experience "rubber-banding"—where your character snaps back ten feet as the server catches up.
In this beta, the devs have introduced predictive client movement. Early testers report a 70% reduction in desync errors when steering the raft against the wind. The "Infinite Lag Spike" Fix (Network Synchronization) The

What's New in Raft v1.1.01 Beta?

2. New Features

Lease-based Linearizable Reads (without Log Writes)