RTGI (Ray Traced Global Illumination) shader, developed by Pascal Gilcher (known as "Marty McFly"), is a post-processing tool for
Dynamic Lighting: Adds realistic shadow casting and material interaction that adapts to the in-game environment. reshade ray tracing shader rtgi 033 2021
Drag the contents of the RTGI Textures folder into the game's Textures folder. RTGI (Ray Traced Global Illumination) shader, developed by
💡 Pro Tip: Enable Performance Mode at the bottom right of the ReShade menu after you finish tweaking settings to save a few frames. ReShade 5.3 and RTGI 0.33 Update | August 2022 ReShade 5
Note: v0.33 predates ReShade’s depth buffer optimizations introduced in v4.9+; modern cards achieve better results.
The RTGI (Ray Traced Global Illumination) shader v0.33, created by Marty McFly (Pascal Gilcher), is a post-processing effect that simulates how light bounces off surfaces in real-time. Version 0.33 was a significant 2022 update that added motion vectors to improve temporal stability. 🛠️ Installation Guide
Drag the contents of the RTGI Shaders folder into the game's Shaders folder.